






🎲 Turn strong emotions into smart moves with every card!
Don't Go Bananas by da Vinci's Room is a CBT-based therapy card game for kids aged 6-12 that helps them identify and manage five key emotions through semi-cooperative play. Perfect for parents, teachers, and therapists, it fosters emotional intelligence and social skills in an engaging, educational format.










| ASIN | B07GYRDRX8 |
| Age Range Description | Kid |
| Best Sellers Rank | #15,836 in Toys & Games ( See Top 100 in Toys & Games ) #498 in Board Games (Toys & Games) |
| Brand Name | da Vinci's Room |
| Color | Multicolor |
| Container Type | Box |
| Customer Package Type | Standard Packaging |
| Customer Reviews | 4.4 out of 5 stars 1,818 Reviews |
| Included Components | Cards, Game Board, Instruction Manual, 4 Player Piles, Semi-Cooperative Play Cards |
| Item Height | 3.63 inches |
| Manufacturer | da Vinci's Room |
| Manufacturer Maximum Age (MONTHS) | 144.00 |
| Manufacturer Minimum Age (MONTHS) | 72.00 |
| Material Type | Cardstock |
| Number of Items | 1 |
| Number of Players | 2-4 |
| Package Quantity | 1 |
| Size | 0.69 in x 5.13 in x 3.63 in |
| Theme | Educational |
| UPC | 868077000411 |
| Unit Count | 1 Count |
B**Y
Great game
Great game for young children having difficulty expressing and coping with feelings
F**.
Cute Engaging Game
I got this for my behavior and social skills class and the students love earning time to play this game! I love that its not only engaging for kids, but also perfect for many of the topics we cover. I will say it does take some higher level reading, so if your kiddos are still at a lower reading level they will need assistance playing; It is ideal for a small-group setting. The rules of the game can also take some time getting used to, between both children and adults, however, I don’t feel as though it is any more difficult than other card games. Overall, it makes the teachers and students a little happier, so I would say it is a win!
M**B
Great game
I highly recommend this game for anyone who works with or has children. It is great for learning and discussing emotional regulation skills without being overly therapeutic. It engages the players in conversation which encourages sharing experiences and ideas as well as listening skills along with the normal turn taking and winning aspects of a regular card game. I took off a star because the rules aren’t well written and the creators gameplay leaves a lot to be desired. This game definitely lends itself to house rules.
A**R
Excellent product
Excellent product for therapy sessions with young patients! I use this daily!
A**R
Good introduction to CBT in game play
I’ve used this a handful of times with children and young teens in therapy. The game rules are a bit vague and the functionality of the game isn’t great. The questions are repetitive. But it’s a good intro to CBT through game play.
A**R
Great product!
This is a great game to get children engaged in conversation about feelings and their response to feelings. It's competitive enough to keep them engaged while not being too intense to focus on processing feelings. Highly recommend!
S**F
Fun tool!
Great tool for my social work office. Best for kindergartners and first graders!
R**D
Easy & Works
When I started reading the instructions, I was worried the game might be a little difficult to sit through (we all have ADHD and/or ASD). Once we started playing, it was actually pretty easy and ends up being a great tool for getting to know each other, our selves, our feelings, etc! We made it through the game, and used the cards again later for prompting (questions), and look forward to playing again!
Trustpilot
2 months ago
5 days ago