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🗡️ Hunt anywhere, conquer everything — the ultimate Monster Hunter awaits!
Monster Hunter Generations Ultimate for Nintendo Switch delivers the series' largest monster roster with 93 unique creatures, including new Elder Dragons and Deviant variants. Featuring flexible play modes—handheld, tabletop, and TV—and robust 4-player online and local co-op, it offers unparalleled multiplayer experiences. The game introduces the challenging G-Rank difficulty and expands customization with six Hunter Styles and new Hunter Arts, making it a must-have for dedicated hunters seeking deep, rewarding gameplay on the go.
| ASIN | B07CZXQS2V |
| Best Sellers Rank | #4,630 in Video Games ( See Top 100 in Video Games ) #396 in Nintendo Switch Games |
| Compatible Video Game Console Models | Nintendo Switch, Nintendo Switch - OLED Model, Nintendo Switch 2, Nintendo Switch Lite |
| Computer Platform | Nintendo Switch |
| Customer Reviews | 4.7 4.7 out of 5 stars (3,120) |
| Date First Available | May 10, 2018 |
| Department | All Ages |
| Global Trade Identification Number | 00013388410095 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 1.58 ounces |
| Item model number | 41009 |
| Language | English |
| Manufacturer | Capcom USA |
| Number of Players | Multiplayer |
| Product Dimensions | 0.4 x 4.1 x 6.6 inches; 1.59 ounces |
| Publication Date | August 28, 2018 |
| Rated | Teen |
| Release date | August 28, 2018 |
| Type of item | Video Game |
| UPC | 013388410095 |
A**R
MHGU Review for Newbies, Veterans, and World-Only Players
+++ My credentials +++ I'm a Monster Hunter veteran since 2006 in the time of the ancient PS2 network adapter. I've beaten and clocked over 200 hours in every North American game in the series. The only exceptions are 70 hours for Stories because it's a shorter spin-off, and 60 hours for World because although I enjoyed it, it was easier than previous games in the series and lacked the content at launch to keep me playing. My absolute best co-op memories are from playing this series with my husband and friends. I love MH so much, I have a tattoo of a Felyne! +++ What is Monster Hunter? +++ The Dark Souls before Dark Souls was used to describe games with a high difficulty curve ;) MH is a challenging action role-playing game where you play as a Hunter with gigantic melee and/or ranged weapons. The game is quest-based, giving you timed missions to different environmental maps to slay and/or trap various monsters, many of which are wyverns. It's all about learning perfect timing -- when to attack, when to dodge, when the monster will do the same. Fail to adapt, and you will get brutally punished. There are no experience points for leveling up -- player skill coupled with monster carves, map resources, and quest rewards allow you to craft better equipment, and thus hunt more powerful monsters. MHGU can be played solo or up to 3 other players via local wireless and online co-op. +++ Note to players who have only played MH World +++ The "quality of life" you may expect from World is not in the previous games. For example... There will be no glowing bugs guiding you -- you'll have to learn monster spawning locations and habits. And for Congalala's sake, use your dang paintballs. You will have to bring pickaxes and whetstones because they're not on you by default. You will have to choose one weapon before you start a quest and git gud -- you can't change your equipment at base camps. You will have to choose between blademaster and gunner armor because the game balances giving you higher defense for melee and lower defense for ranged. There isn't a skill for preventing tripping by other players :( Rajang exists :O EX MISSIONS EXIST! ... That being said, this game is bigger and more of a challenge! Welcome to G-rank, motherfelynes. +++ MHGU Review for the Nintendo Switch +++ This iteration of MH has the most monsters of any game in the series, bringing 93 monsters to the hunt. YES, NINETY-THREE! Compared to around 30 in World at launch, that's a massive amount of content. Some are brand new and some are returning favorites. Some are "shiny" variants, special deviants, and even hyper versions of others. These infamous cousins have extra moves and/or different stats, including weak spots, damage output, hit points, and elemental attributes. There are also around 30 different maps compared to approximately 10 in World at launch. All 14 weapons return, as well as six Hunter Styles -- expanded from four in MHG -- with brand new Hunter Arts and a brand new concept called SP Arts. All of these add fun new ways to play with classic weapons. I can't put into words how satisfying it is to dodge a wicked-fast raging Silverwind Nargacuga three times in a handful of seconds with Valor Style then smack it in the face! Beloved Palicoes also return with a wide variety of weapons, armor, and abilities for your Felynes and Melynx! You can choose up to two Palicoes to take with you on quests, or go all out in Prowler Mode and be a fierce Palico yourself! This game retains the traditional setup of requiring players to fight through Low Rank, High Rank, and now G-Rank and EX quests. This means the same monster from Low Rank will hit much harder, have higher HP and defense, rage more often, and possibly have new moves in High Rank, and again at G-Rank. For World players who've fought Tempered monsters, know that they are not the equivalent of G-rank. Tempered and G-rank monsters hit harder, but G-rank monsters have higher HP and defense to match. And EX monsters? They kill in 1-2 hits with fully upgraded G-rank armor with mega armorskins, talismans, etc. There's now also Hunt of the Day! Extra rewards are given for hunting specific monsters every day after 5am and 5pm. MHGU has the most tutorials of all pre-World games through Training quests, Low Rank quests, and menu guides. But the best way to learn is playing with others -- it's how I learned in MH1 and it's how I've brought more players into every generation of the series. There's no argument that World was the easiest and most accessible of the MH games; however, thanks to the rapid growth of the MH community (Reddit/Twitch/YouTube/Discord/etc) after the wildly successful World, it's now easier than ever to find other players to learn and hunt with. In fact, I encourage everyone who has only played World to try the previous games now that you have a better understanding of the mechanics of the game -- this will open up sooooo many new monsters and maps for you to enjoy! Please note there is no "best" set of equipment. The Twitch/YouTube community came under scrutiny from the MH community when streamers tried to convince others there was a "meta" set of weapons/armor. While end-game weapons/armor have better stats, your gear should ultimately reflect your play-style by selecting a combination of weapons, Hunting Styles/Arts, and armor/Skills that compliment each other. If you want to do more research, please seek reputable sources such as the Kiranico Database and the YouTuber Gaijin Hunter. MHGU's graphics have been updated from MHXX on the 3DS, so everything is more detailed and the game runs as smooth as Nerscylla silk, even undocked. It won't look like World on PS4/PC, but it doesn't need to; graphics are not correlated to great gameplay, as the massive indie and retro gaming revolution has proven. To be honest, I'd rather have a MH with PS3 graphics that never lags on my Switch than have a MH that lags on my PS4, as was unfortunately the case with World. And just like with the PSP and 3DS games, there's something really special about being able to just pick up your system and go play with friends anytime, anywhere. I've enjoyed every single MH game to date, but overall -- with vast amount of monsters and maps; the sheer quantity of customization options via weapons, armor, Skills, Hunting Styles, Hunter Arts, SP Mode, and Palicoes; and the priceless capability to easily play together in real life -- this is my fave MH game thus far! +++ PSAs +++ If you've played MHG on the 3DS, you can download the MHGU Save Data Transfer App to bring your progress over to the Switch game and focus on the new content. I highly recommend checking that your Joy-cons are up-to-date before playing. Timing is crucial in this game, so if they don't respond as soon as you press a button 100% of the time, then go to System Settings > Controllers and Sensors > Update Controllers. If that doesn't fix them, then get a Switch Pro Controller or contact Nintendo for repairs/replacements. +++ Conclusion +++ Monster Hunter demands time to learn monsters and maps. It demands practice to master weapons and dodging. It demands grinding to get the rare drops necessary for better equipment. No exaggeration -- my husband and I fought Azure Ratholos 47 times in MH3U to get the Rathalos Rubies he needed for his armor set. But MH has a dedicated worldwide following for these very reasons, and it's possibly the most satisfying and fulfilling co-op game ever. The immense sense of accomplishment I feel when "Quest Complete" flashes across my screen and the victory music plays -- especially after taking down a particularly hard monster in a full 4-player hunting party -- is what keeps me playing year after year. No other notoriously hard game has ever given me that same high -- not Dark Souls, not Ikaruga, not Bloodbourne. Not everyone will like this game. Some will prefer this over World, while some will prefer World over this, while some will simply not have the time or skill for this challenging game. But regardless of the direction Capcom takes with this series in the future, please respect the series, its roots, and each other. We are all Hunters now.
N**E
If you're used to World, I would err on the side of caution and play the demo first
The package came early in the afternoon/morning when I initially purchased it, in mint condition with no issues whatsoever. So, I come from a veteran's perspective. I started playing Monster Hunter with the Japanese exclusive Portable Third version and stopped with all of the 3DS games, finding the controls unbearable. I came back with World, beat it, but, to this day, I find World very lacking. Monster Hunter Generations Ultimate totally fixed that. It was difficult to get used to the controls after spending half of the year with PS4 controls, but, overall, I do prefer GU's control scheme. Comparisons to World: - I consider World a spin-off of the main-series of games, so there isn't much here besides deviants and hyper monsters - Deviants are stronger versions of existing monsters such as Diablos, Rathalos, Gammoth and Nargacuga. They can be compared to the Tempered monsters - Hyper monsters. While they are supposed to be the monster version of hunter arts (mentioned later) the best comparison I'd have for them would be the arch-tempered monsters. Cons: - My main gripe (always has been) is the inability to eat or change armor after beginning a quest - Two different armor sets depending on if you use a ranged weapon or a melee weapon - The controls, while they're simple after getting used to them, can give newer players whiplash from playing World. - This could be just me, an issue with the Switch's handheld mode or the game's camera, but, sometimes after a couple of hunts I find myself getting incredibly dizzy, along with nausea following a migraine headache, so take that as you will, be careful with extended gameplay. The game itself does warn you to take breaks. - Gathering takes longer and you're not guaranteed to get anything - Nets and pickaxes can break and do so quite often Pros: - MONSTERS!!! There are a total of 93 monsters in GU. That's 60 more than World's pathetic lineup. - I find it harder to get burnt out in this game over World. - There are many more Elder Dragons than what World has, cushioning the burnout of grinding the same 4 or 5 elders for Elder D. Blood or Elder D. Bones - More quests in low rank for the laid back players - More quests in high rank for the intermediate players - Another rank, G Rank, for advanced players. Of course there are more quests there too. - Events actually stay after their release, and all events are avaliable for all regions from the beginning - Hunting arts. They add new ways to play with your favorite weapons, to add an extra cushion to prevent burnout. Two I prefer are the Striker Style and Aerial Style - Multiple cats - Cats are more useful - You can hypothetically play exclusively as a cat if you'd prefer - Mounting is simpler and less complicated though it is harder to mount monsters without the Aerial style and a steady hand Would I recommend GU? Yes! I would, but, if you're coming from World with no experience from older games, please know that this was made in around 2015, before World was made. This was ported to the switch from the 3DS and was initially released exclusively in Japan until very recently. If you're used to World and aren't sure if you'd enjoy the game, play the (afaik) still available demo. While this game is older than World by a year or two, it holds up wonderfully, and I believe it'll hold up much better than world in the long run. I've spent 95 hours in the game (~300 hunts) and I've run into one glitch that wasn't harmful, and quite amusing.
V**.
It's not for everyone, but...
If you do like the game, you're going to be hooked for a very long time. MH is not a series you can so easily jump into. Usually you've got to do a bit of research on youtube, finding out exactly what it is each weapon can do, and even moreso here in this spinoff title. Now, I call it a spinoff, but it could just as easily be called Monster Hunter 4.5. The game is an anniversary title, compiling a massive number of the monsters since the first game through 4 Ultimate. As opposed to World, the newest title, this game has a stream of content that feels nearly endless. To truly 100% beat the game at its most basic level, that is to have completed every quest, you can very easily sink several hundreds of hours into the game. There are a total of 14 different weapon types, and then there are six "styles" which further divide the way you can play. This is what differentiates it from previous titles and from World. As previously mentioned, the game has a lot of monsters. This translates to having a massive number of armors and different weapons. Again comparing it to World, whereas in that game weapons tend to be the same thing with what can be described as a piece of fur or scales glued onto the weapon, in this one all the weapons are unique. The older games before World took themselves much less seriously, and this allowed such whacky weapons to be made such as a weapon that uses a pizza as a shield and a pizza cutter as a sword. The monsters as well, are a bit more crazy than the tamer ones found in World, featuring things like a dinosaur with a metal coat on its tail shaped like a knife that heats it up to cut through things like butter, or the dragon that instead of flapping wings to fly simply expels fire from its wings like a literal jet to get around. To make a long story short, this game is all about the gameplay. You kill monsters to wear their skin and use their weapons to kill more monsters and repeat the process, and you can do it with up to 3 other friends, even online. This series was mainly relegated to portables before, so don't be offput by the literal Playstation 2 visuals, it'll grow on you.
A**W
Deep, complex, focused monster hunting greatness.
One of the most exhaustive Monster Hunter experiences to date, along side Monster Hunter 4 Ultimate (which deserves a Switch port). It's just ridiculously fun and provides enough content to keep you going for a LONG time. Tons of monsters. Tons of unique weapons and armor. Tons of quests. Great variety of maps. Play as a Palico. Hunting styles and arts (specific to Generations). Can drastically change how you approach each to the 14 weapon types. Transmog (Maintain maximum fashion with the stats and skills of your best armor). Mercifully minimal story. Camera controls with a real analogue stick and not a goofy "C-Stick" nub. The art style looks great, if not photo-realistic, with significantly improved textures and native 1080p in docked mode, but the choice to lock the frame-rate at 30 is one of the biggest drawbacks for me, coming from World (which runs unlocked on PC). For a port of a 3DS game, I find it hard to believe that better performance wasn't feasible. Despite not really being a Monster Hunter veteran, I find that I enjoy this much less forgiving, but ultimately more rewarding form of the series core gameplay and I can live without most of the "Quality of life" changes that make the Westernized version easier. That said, I wish you could slide down slopes in style.
M**Z
An excellent callback to previous Monster Hunter games
I am a relatively new fan to the Monster Hunter franchise, having only really getting interested starting with Monster Hunter World on PS4. From there I picked up Generations and Rise, and focused for the most part on Rise. Now I'm playing Generations more, and I can appreciate it almost more as a history piece on where the monster hunter's roots are and what's been changing in the new games. I have seen a lot of criticism from older fans of the move away from mechanics like having to use paintballs to track monsters, and from combat mechanics that favor hit-and-run tactics where you spend a good chunk of time waiting for your opening to a much more interactive system where it's more about parrying and countering. I see their points. I tend to prefer a lot of the quality of life improvements in rise and world (especially as regards gathering materials), but I also like the wider array of monsters that I see in generations that probably would not be easily adaptable to the faster paced combat. Either way, though this lacks the underwater combat only seen in monster hunter 3, it's probably the best way currently available to experience the wide range of monsters from previous games, and the combat mechanics from them, and as such I really appreciate that this game exists.
A**.
More Monster Hunter :D
I ordered Monster Hunter Generations Ultimate because I was a big fan of Monster Hunter World, and my brother already owned a copy so I figured playing together would be fun after 500+ hours in World. I was hungry for more. The game lacks a lot of the quality of life changes in MHW, but it has a LOT of content. If you're new to the series like me, and interested in seeing what the games were like before World, I recommend checking it out. It is clunky and certainly different, you might want to check a few reviews or videos on the game before taking the plunge. The product page I ordered from advertised the North American version, but I received a European copy (with Arabic script on the back). The Switch and the Game are both luckily region free, the game defaulted to English and I was able to play with others online who owned the North American copy. The inside of the case had reversible cover art not found in the North American version, which I found to be pretty neat. For a World player like me who is new to the series, it is going to take some getting used to, but If you just can't get enough Monster Hunter, you can't go wrong here. And don't worry too much if you get an EU copy, as it works either way!
Z**Y
This game is hard
But it's also super rewarding. I have hundreds of hours logged. My advice is to play with friends, that makes it a lot more enjoyable (especially when you're just starting out). Eventually you'll be able to kill those monsters that gave the whole group of you huge trouble by yourself, and it's an incredible feeling when you do it for the first time. First MH game, I hope there are more on the Switch in the future. Advice to newbies: 1. Don't button mash. When you press a button to swing, you are committed to that attack. No cancels, no backing out. It leaves you very exposed. 2. Experiment with other weapons! There are several types to suit several play styles, and they're all fun in their own way. 3. Make item sets. Fetching each item from the chest before each quest is cumbersome and item sets save a lot of time. 4. Go to the dlc menu to get a bunch of super useful goodies that will help carry you to high rank. Once you've downloaded it, talk to the cat in your house to claim everything. 5. Don't feel discouraged when you faint. Many of the boss fights in this game are, in my opinion, WAY harder than those in Dark Souls. I recommend this game to people who like boss fights because this game is all about the bosses, learning their behaviors, developing strategies to take them down, then optimizing your strategies with weapon and armor combos that suit your play style.
S**S
A love letter to the franchise.
I've played Monster Hunter for over a decade and have seen it grow from the PS2 to MH: Worlds in my time with it. This game covers the entirety of MH up until Worlds and has hundreds of monsters, almost every map, all the gear, items, and styles of play you could ever want. The game as always takes a bit of time to grind out the tutorial but after that you can dive into hours upon hours of play. The online community is still active and wonderful, the network settings are easy to use, and hunters from around the world are ready to lift each other to success. The game does have some issues and will feel clunky to some if they get the game with no idea of what they're in for, but to me there's only nostalgic charm. It took all my memories of friends and monsters from the last ten plus years and polished them into a shining memory of why I love this franchise. Whether you're a new Hunter or one returning after years, this is the definitive MH experience before it switched to the newer Worlds style of gameplay.
G**L
Back at it again after years of hiatus!
Now I am using lots of sleep with this game. It was 8 years since the last time I played this game way back with my PSP.
S**L
Good
Son is happy, said it’s a good game and that’s the most important thing
A**R
Game
Fire game
F**E
Chegou dentro do prazo sem problemas
Jogo chegou dentro do prazo, em boas condições e até agora tem funcionado perfeitamente.
A**R
Amazing game!
One of the best MH entries. Can confirm it's the American English version. Glad we can buy these while in Japan.
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