---
product_id: 359156494
title: "HTC VIVE Pro 2 Virtual Reality System"
price: "9313 zł"
currency: PLN
in_stock: true
reviews_count: 13
url: https://www.desertcart.pl/products/359156494-htc-vive-pro-2-virtual-reality-system
store_origin: PL
region: Poland
---

# 120Hz refresh rate for seamless visuals 120° wide field of view 5K ultra-high resolution (4896x2448) HTC VIVE Pro 2 Virtual Reality System

**Price:** 9313 zł
**Availability:** ✅ In Stock

## Summary

> 🚀 Elevate your reality with the VIVE Pro 2 — where clarity meets comfort in VR mastery.

## Quick Answers

- **What is this?** HTC VIVE Pro 2 Virtual Reality System
- **How much does it cost?** 9313 zł with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.pl](https://www.desertcart.pl/products/359156494-htc-vive-pro-2-virtual-reality-system)

## Best For

- Customers looking for quality international products

## Why This Product

- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Immersive 5K Visuals:** Experience razor-sharp clarity that brings every pixel to life, making your VR world stunningly real.
- • **Ergonomic Comfort Fit:** Balanced design and adjustable IPD dial ensure hours of fatigue-free VR, even with glasses.
- • **Plug & Play Power Control:** Innovative headset power switch lets you easily turn off when not in use—no more unplugging hassles.
- • **Smooth 120Hz Refresh Rate:** Say goodbye to motion blur and lag with buttery-smooth graphics in every VR session.
- • **Panoramic 120° Field of View:** See more naturally with an expanded view that matches human vision for total immersion.

## Overview

The HTC VIVE Pro 2 Virtual Reality System delivers industry-leading immersion with its dual LCD 5K resolution (4896x2448), expansive 120° field of view, and ultra-smooth 120Hz refresh rate. Designed for professionals and serious gamers, it features ergonomic adjustability including IPD tuning and a balanced fit for extended use. Compatible with SteamVR, it includes Base Station 2.0 sensors and wireless controllers, making it a top-tier choice for high-fidelity PC VR experiences.

## Description

VIVE Pro 2 is designed to elevate your virtual experiences with high visual fidelity, balanced ergonomics, sub-millimeter tracking accuracy, and cutting-edge accessories. New dual LCD screens, 5K resolution, 120 Degree field of view, and 120Hz refresh rate help deliver category-leading immersion ideal for AAA PC-VR gaming and graphics-intensive applications. Upgrade to VIVE Pro 2, now. Includes VIVE Pro 2 Headset, 2 Base Station 2.0 and 2 Controller 2.0.

Review: An Definite Upgrade from the Vive Pro Original - I bought this because the Vive Pro I have works fine, is easy to use, and has operated without failure since I bought it a while ago. But yeah, the display is dated. So I upgraded to this Vive Pro 2. I bought the "headset only" because everything else I had (controllers, base stations) work 4.0 with the new headset (verified). So I saved a bunch. It is noticeably better in resolution with a lot less pixelization than the original. Instruments in cockpits are now readable. Sure its not as good as some units out there right now, but for $499, this upgrade works GREAT for me and is WELL WORTH the price. Big plus is that the new power "box" has an ON/OFF switch that allows you to turn the headset off when you aren't using it. No more pulling the plug like the original. The headset itself is WAY MORE secure on my head. It fits great and does not move around at all or have noticeable gaps around the base of the eyes. The attached earphones are also a big plus from the original. All around, this headset is a better designed unit. Of note: This headset requires more GPU and memory. My original Vive Pro worked fine with 3 monitors hooked up along with the headset to the GPU. When I replaced it with the Pro 2, I got an error. Had to downgrade the resolution a bit to work. Also the connection will NOT work with HDMI. Be aware of that. Converters are provided so you can use the display ports, but converting to HDMI does not work.
Review: Honestly Disappointed on Many Levels - I'm upgrading from a Oculus Rift S and settled on the HTC Vive Pro 2 (Pro 2) because it offered the highest resolution available and I very much wanted to eliminate the so called "screen door effect" that really deprived me of a fuller sense of immersion with the Rift S. While I must admit that the Pro 2 display is a huge step up in a million ways, I have some serious gripes that I think will see me returning the Pro 2 for something else. 1. All VR headsets have lenses that will have halos or rings, but these are much more noticeable on the Pro 2. If an in game beam of light or an especially bright scene is displayed, these rings create glares and halos and all sorts of visual anomalies. 2. Those same rings and halos are visible whenever my eyes drift from the lenses sweet spot. Much more so than was the case with the Rift S. 3. The supposedly adjustable IDP doesn't seem to improve or make worse the quality of the image displayed. I can swing from 60mm to 73mm and fail to see or feel a difference All of the above issues make me wonder if I just got a defective headset or something. Alas, my issues don't end here. 1. SteamVR crashes a lot. Like I mean a whole F******* lot. If a game doesn't crash at least twice while trying to load a game or every time you pull up the SteamVR overlay in game, it's a precious miracle right up there with the conception of Christ himself. Super frustrating and I'm not sure if this falls on Steam, HTC, or is just an inherent compatibility issue. I'm running a Ryzen 7 5800x at 4.9 Ghz, RTX 3080Ti, and 64GB of RAM, so I'm sure I've got the chutzpah to run things just fine on the PC side. 2. The Pro 2 controllers suck more than a black hole. No game can escape just how awful these things are. Just about every game wants you to have a joystick and at least A and B buttons. HTC decided to do away with these altogether which makes some games incredibly difficult and unintuitive to play. In some instances I have utter failed to find a way to work around some of the wonkiness. It also appears to me that many games are designed with the superior Valve Index controllers in mind. At this point I am questioning my sanity and wondering if I should plunk down another $300 on a set of Index controllers, but when you are already $1500 in the hole, what's another $300 right? Yeah naw... I think I'm going to cut my losses, return the Pro 2, and forget that I even wanted to upgrade as this point. It's going to take a lot of effort and money to get back to a point of playability and even then, I'm going to be dealing with lense issues that just are unfixable. Honestly, the issues I seem to be having are inherent to the design of the headset and lenses themselves.

## Features

- Visualize in 5K clarity-Bring out the finer details with combined 4896 x 2448 resolution. 5K resolution may be subject to processing compatibility
- See more of your environment-A wide 120 Degree field of view (FOV) expands the VR viewing experience. The increased angle better aligns with the human eyes, letting you see more naturally
- Experience seamless visuals-Increase your visual comfort in graphics-intensive games and apps with a 120Hz refresh rate
- Enjoy VR with hours on end comfort-Industry-defining balanced construction and adjustability provide a comfortable fit for VR sessions of any length and purpose. The headset fits a wide range of head sizes and vision types, even glasses
- Find your sweet spot-Minimize eye fatigue with the IPD adjustment dial. Interpupillary distance (IPD)-the distance measured in mm between the centers of eye pupils

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B09FPCT3H8 |
| Additional Features | 5K resolution, wide 120-degree field of view, 120Hz refresh rate, SteamVR compatibility, 3D Spatial Sound with Hi-Res Headphones, wireless controllers |
| Age Range Description | Adult |
| Battery Average Life | 6 Hours |
| Best Sellers Rank | #8,720 in Video Games ( See Top 100 in Video Games ) #129 in PC-compatible Games |
| Brand | HTC |
| Built-In Media | HTC VIVE Pro 2 VR Headset, x Base Station 2.0 Sensors, Wireless Controllers |
| Color | black |
| Compatible Devices | SteamVR, VIVE |
| Connectivity Technology | USB, DisplayPort |
| Connector Type | USB Type C |
| Controller Type | Wireless |
| Customer Reviews | 3.7 3.7 out of 5 stars (530) |
| Display Refresh Rate in Hertz | 120 |
| Display Resolution Maximum | 4896x2448 |
| Display Type | LCD |
| Field Of View | 120 Degrees |
| Item Dimensions D x W x H | 9.3"D x 14.7"W x 13.6"H |
| Item Weight | 13 Pounds |
| Manufacturer | HTC America |
| Mfr Part Number | 99HASZ011-00 |
| Model Name | VIVE Pro 2 |
| Model Number | VIVE Pro 2 |
| Operating System | Windows |
| Platform | Windows |
| Resolution | 4896 x 2448 |
| Screen Size | 6 Inches |
| Sensor Technology | G-Sensor, Gyroscope, Proximity, IPD |
| Specific Uses For Product | Gaming |
| UPC | 821793052614 821793053154 |
| Warranty Description | If you'd like a copy of the manufacturer's warranty for a product found on Amazon.com, you can contact the manufacturer directly or visit their website for more information. Manufacturer's warranties may not apply in all cases, depending on factors like the use of the product, where the product was purchased, or who you purchased the product from. Please review the warranty carefully, and contact … |
| Warranty Type | Full Warranty |

## Images

![HTC VIVE Pro 2 Virtual Reality System - Image 1](https://m.media-amazon.com/images/I/614X+oXLrNL.jpg)
![HTC VIVE Pro 2 Virtual Reality System - Image 2](https://m.media-amazon.com/images/I/61NDZ1R7gmL.jpg)
![HTC VIVE Pro 2 Virtual Reality System - Image 3](https://m.media-amazon.com/images/I/61c7Ow2tHoL.jpg)
![HTC VIVE Pro 2 Virtual Reality System - Image 4](https://m.media-amazon.com/images/I/61mikUEOMWL.jpg)
![HTC VIVE Pro 2 Virtual Reality System - Image 5](https://m.media-amazon.com/images/I/51tQ2aF-LUL.jpg)

## Available Options

This product comes in different **Style** options.

## Questions & Answers

**Q: I currently have the vive pro. the lighthouses and controllers are identical, correct? should i be purchasing the headset by itself?**
A: Vive pro 2 headsets are fully compatible with base station 2.0 and controller 2.0 from the vive pro 1, but they are also compatible with the 1.0 base stations and 1.0 controllers as well. So if you have ANY vive equipment it will work with the vive pro 2 headset. We have 5 of them in our VR arcade and they work great.

**Q: can it play steam games?**
A: Yes. In fact the base stations for the valves headset are cross compatible

**Q: Can one pc run 2 of these?**
A: No. This HMD is very taxing on your PC. I have a monster setup running 2 high end graphics cards (2080TI) x2 and I would have no chance. Even if this was a low end headset, a PC is just not able to keep up
With the graphic workload it would take to run them.

**Q: Does the system draw power from the pc, my rig only has a 550 mw power supply and is somehow running a 3070gpu?**
A: It has its own power supply. It does draw a little power through the usb but not to power the displays so it’s minimal as it is for a keyboard or mouse. You should be fine. That being said, the display cables take a beating and don’t last too long. Be prepared to replace unless you go wireless. But wireless battery only last about 2 hours. Just a heads up.

## Customer Reviews

### ⭐⭐⭐⭐⭐ An Definite Upgrade from the Vive Pro Original
*by J***R on February 1, 2026*

I bought this because the Vive Pro I have works fine, is easy to use, and has operated without failure since I bought it a while ago. But yeah, the display is dated. So I upgraded to this Vive Pro 2. I bought the "headset only" because everything else I had (controllers, base stations) work 4.0 with the new headset (verified). So I saved a bunch. It is noticeably better in resolution with a lot less pixelization than the original. Instruments in cockpits are now readable. Sure its not as good as some units out there right now, but for $499, this upgrade works GREAT for me and is WELL WORTH the price. Big plus is that the new power "box" has an ON/OFF switch that allows you to turn the headset off when you aren't using it. No more pulling the plug like the original. The headset itself is WAY MORE secure on my head. It fits great and does not move around at all or have noticeable gaps around the base of the eyes. The attached earphones are also a big plus from the original. All around, this headset is a better designed unit. Of note: This headset requires more GPU and memory. My original Vive Pro worked fine with 3 monitors hooked up along with the headset to the GPU. When I replaced it with the Pro 2, I got an error. Had to downgrade the resolution a bit to work. Also the connection will NOT work with HDMI. Be aware of that. Converters are provided so you can use the display ports, but converting to HDMI does not work.

### ⭐ Honestly Disappointed on Many Levels
*by R***K on March 3, 2024*

I'm upgrading from a Oculus Rift S and settled on the HTC Vive Pro 2 (Pro 2) because it offered the highest resolution available and I very much wanted to eliminate the so called "screen door effect" that really deprived me of a fuller sense of immersion with the Rift S. While I must admit that the Pro 2 display is a huge step up in a million ways, I have some serious gripes that I think will see me returning the Pro 2 for something else. 1. All VR headsets have lenses that will have halos or rings, but these are much more noticeable on the Pro 2. If an in game beam of light or an especially bright scene is displayed, these rings create glares and halos and all sorts of visual anomalies. 2. Those same rings and halos are visible whenever my eyes drift from the lenses sweet spot. Much more so than was the case with the Rift S. 3. The supposedly adjustable IDP doesn't seem to improve or make worse the quality of the image displayed. I can swing from 60mm to 73mm and fail to see or feel a difference All of the above issues make me wonder if I just got a defective headset or something. Alas, my issues don't end here. 1. SteamVR crashes a lot. Like I mean a whole F******* lot. If a game doesn't crash at least twice while trying to load a game or every time you pull up the SteamVR overlay in game, it's a precious miracle right up there with the conception of Christ himself. Super frustrating and I'm not sure if this falls on Steam, HTC, or is just an inherent compatibility issue. I'm running a Ryzen 7 5800x at 4.9 Ghz, RTX 3080Ti, and 64GB of RAM, so I'm sure I've got the chutzpah to run things just fine on the PC side. 2. The Pro 2 controllers suck more than a black hole. No game can escape just how awful these things are. Just about every game wants you to have a joystick and at least A and B buttons. HTC decided to do away with these altogether which makes some games incredibly difficult and unintuitive to play. In some instances I have utter failed to find a way to work around some of the wonkiness. It also appears to me that many games are designed with the superior Valve Index controllers in mind. At this point I am questioning my sanity and wondering if I should plunk down another $300 on a set of Index controllers, but when you are already $1500 in the hole, what's another $300 right? Yeah naw... I think I'm going to cut my losses, return the Pro 2, and forget that I even wanted to upgrade as this point. It's going to take a lot of effort and money to get back to a point of playability and even then, I'm going to be dealing with lense issues that just are unfixable. Honestly, the issues I seem to be having are inherent to the design of the headset and lenses themselves.

### ⭐⭐⭐⭐⭐ Upgrading to the Vive Pro 2 headset is not that difficult.
*by R***H on May 28, 2025*

Upgrade from a Vive Pro to the Vive Pro 2. Worked with my Gen 1 controllers and trackers. The difference in quality is significant. I use my VR for DCS World VR. I recently upgraded my PC from an Intel i9 Gen 9 to an AMD Ryzen 9950, 128 GB RAM, and kept my ZOTA RTX 4090. I decided to make the upgrade to the Pro 2 because the original Vive Pro worked like a champ and need to stay with PC based VR. It was not a plug and play upgrade. The new VR set uses a Display port plug vice the HDMI from the older Vive Pro. I had to adjust for that. My RTX 4090 has 3 DPorts and one HDMI port. Then I had to uninstall all previously installed VR drivers and Steam VR. I installed the new Vive VR Manager bridges between the VR headset and the Steam VR app. Then I reinstalled SteamVR. I run three monitors when not in VR. When I started the Vive Manager it told me it was unable to support more then 2 monitors. So before I start the VR manager I have to go into the NVidia app and disable one of my monitors to run it. I would think that I have enough compute to manage it all but the Vive manager does not think so. My GPU and CPU are running at about 10% at any given time. I still don't understand that. Overall I am satisfied with the VR upgrade the Vive Pro 2 gave me.

## Frequently Bought Together

- HTC VIVE Pro 2 Virtual Reality System
- Skywin VR Tripod Stand, HTC Vive Base Station Compatible Sensor Stand and Base Station Mount for Vive Sensors or Oculus Rift Constellation (2 Stands)
- HTC VIVE Wireless Adapter for Vive Pro/Cosmos Series

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*Product available on Desertcart Poland*
*Store origin: PL*
*Last updated: 2026-05-19*