---
product_id: 14905825
title: "Generic"
brand: "sega"
price: "1288 zł"
currency: PLN
in_stock: true
reviews_count: 5
category: "Sega"
url: https://www.desertcart.pl/products/14905825-generic
store_origin: PL
region: Poland
---

# Generic

**Brand:** sega
**Price:** 1288 zł
**Availability:** ✅ In Stock

## Quick Answers

- **What is this?** Generic by sega
- **How much does it cost?** 1288 zł with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.pl](https://www.desertcart.pl/products/14905825-generic)

## Best For

- sega enthusiasts

## Why This Product

- Trusted sega brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Description

desertcart.com: Generic : Video Games

Review: A well disguised lesson in humility from Sega and Sonic Team. This game reminds us that being a fan of a videogame franchise isn't always roses and chocolates. Much like Cormac McCarthy deconstructs myths of the Old West in his novel Blood Meridian, Sonic Team have brilliantly and completely deconstructed the functional videogame, and fun experiences in general. Much in the same vein as McCarthy's work, this game is not for the feint of heart, pushing its players through grueling trials almost sadistic in nature. Sonic Team have crafted what can only be described as a hellish experience, commenting on the lighter side of videogames by forcing the player through its levels like a square block through a round hole. Notable moments come in the form of Sonic jumping from wall to wall in a mid-level pseudo-cut scene without touching the walls themselves, demonstrating that most video games and their characters are above criticism ie. 'can't touch this'. Another highlight is the latter half of the first level is where the action heats up and the eponymous hedgehog brings the game and the rest of us up to his pace. During this section the difficulty of the game is raised tenfold, to a point where only a machine designed to play it could react in time. This very eloquently tells the player that the industry standard on difficulty, and levels that are fast, is sorely lacking. The final high point I'll mention comes from the very beginning of the game. Before you can play any levels or run and jump into the trees and walls of the aforementioned speed section, you must traverse 300 square feet of town centre, divided by 5 loading walls. In this town you're tasked with conversing with locals, discuss current events and talk to a man about his shop. Its in these tender moments with civilian life is this bustling metropolis, that we see the protagonists humanity and are reminded of our own. This blue hedgehog man stands there and listens to 45 minutes of dialogue before the "game" has even begun, causing the player to ask themselves when they last did the same, and what misgivings in their lives would make them the sort of person they have become. The developers also allowed us 10 to 15 minutes during every loading screen to contemplate the advanced philosophical concepts being put forward. This all coupled with the fact that you are unable to save your progress until after the first level (i assume) makes this an experience almost beyond the ken of ordinary people. I certainly didn't get it anyway. 10/10 would trade in again.
Review: Gran juego que no le falta de nada gran jugabilidad y con opcion a tres historias con tres personajes diferentes muy recomendable

## Images

![Generic - Image 1](https://m.media-amazon.com/images/I/81pQI5C6V8L.jpg)
![Generic - Image 2](https://m.media-amazon.com/images/I/81mfF1yNoeL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Review
*by M***N on June 22, 2015*

A well disguised lesson in humility from Sega and Sonic Team. This game reminds us that being a fan of a videogame franchise isn't always roses and chocolates. Much like Cormac McCarthy deconstructs myths of the Old West in his novel Blood Meridian, Sonic Team have brilliantly and completely deconstructed the functional videogame, and fun experiences in general. Much in the same vein as McCarthy's work, this game is not for the feint of heart, pushing its players through grueling trials almost sadistic in nature. Sonic Team have crafted what can only be described as a hellish experience, commenting on the lighter side of videogames by forcing the player through its levels like a square block through a round hole. Notable moments come in the form of Sonic jumping from wall to wall in a mid-level pseudo-cut scene without touching the walls themselves, demonstrating that most video games and their characters are above criticism ie. 'can't touch this'. Another highlight is the latter half of the first level is where the action heats up and the eponymous hedgehog brings the game and the rest of us up to his pace. During this section the difficulty of the game is raised tenfold, to a point where only a machine designed to play it could react in time. This very eloquently tells the player that the industry standard on difficulty, and levels that are fast, is sorely lacking. The final high point I'll mention comes from the very beginning of the game. Before you can play any levels or run and jump into the trees and walls of the aforementioned speed section, you must traverse 300 square feet of town centre, divided by 5 loading walls. In this town you're tasked with conversing with locals, discuss current events and talk to a man about his shop. Its in these tender moments with civilian life is this bustling metropolis, that we see the protagonists humanity and are reminded of our own. This blue hedgehog man stands there and listens to 45 minutes of dialogue before the "game" has even begun, causing the player to ask themselves when they last did the same, and what misgivings in their lives would make them the sort of person they have become. The developers also allowed us 10 to 15 minutes during every loading screen to contemplate the advanced philosophical concepts being put forward. This all coupled with the fact that you are unable to save your progress until after the first level (i assume) makes this an experience almost beyond the ken of ordinary people. I certainly didn't get it anyway. 10/10 would trade in again.

### ⭐⭐⭐⭐ Review
*by C***S on November 4, 2014*

Gran juego que no le falta de nada gran jugabilidad y con opcion a tres historias con tres personajes diferentes muy recomendable

### ⭐⭐⭐ Review
*by G***I on May 9, 2019*

Perso per mio figlio di 9, vero fan di Sonic. Non un gioco eccelso, poco più che decente.

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---

*Product available on Desertcart Poland*
*Store origin: PL*
*Last updated: 2026-03-21*