---
product_id: 1328492
title: "Logitech G Rumblepad 2 Vibration Feedback Gamepad"
brand: "logitech"
price: "46 zł"
currency: PLN
in_stock: false
reviews_count: 9
url: https://www.desertcart.pl/products/1328492-logitech-g-rumblepad-2-vibration-feedback-gamepad
store_origin: PL
region: Poland
---

# 16 programmable buttons Dual independent rumble motors 360° analog stick control Logitech G Rumblepad 2 Vibration Feedback Gamepad

**Brand:** logitech
**Price:** 46 zł
**Availability:** ❌ Out of Stock

## Summary

> 🎮 Elevate your game with every pulse — don’t just play, feel it!

## Quick Answers

- **What is this?** Logitech G Rumblepad 2 Vibration Feedback Gamepad by logitech
- **How much does it cost?** 46 zł with free shipping
- **Is it available?** Currently out of stock
- **Where can I buy it?** [www.desertcart.pl](https://www.desertcart.pl/products/1328492-logitech-g-rumblepad-2-vibration-feedback-gamepad)

## Best For

- logitech enthusiasts

## Why This Product

- Trusted logitech brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Ergonomic Comfort:** Textured rubber grips and familiar layout designed for marathon gaming sessions.
- • **Feel Every Impact:** Dual vibration motors deliver immersive feedback for every bump and crash.
- • **Plug & Play Simplicity:** USB connectivity ensures easy setup on Windows PCs without hassle.
- • **Legacy Meets Performance:** Trusted by gamers since 2011, a classic that still dominates modern titles.
- • **Precision at Your Fingertips:** Two analog sticks with smooth 360-degree control for flawless gameplay.

## Overview

The Logitech G Rumblepad 2 is a USB gamepad designed for Windows PC gamers, featuring 16 buttons, dual independent vibration motors for realistic feedback, and two analog sticks offering smooth 360-degree control. Its ergonomic design with textured grips ensures comfort during extended play, making it a reliable choice for both retro and modern gaming experiences.

## Description

From the Manufacturer Still using a standard gamepad? Then you're missing out on a whole extra dimension in gaming: vibration feedback. Grab the Logitech Rumblepad 2 Vibration Feedback Gamepad and feel what you've been missing. It uses not one but two vibration feedback motors, weighted differently and spinning independently, to let you experience every turn, bump, dip, and crash. And it feels great in your hands with its familiar button layout and all the controls you need to dominate.Features and BenefitsGame controller with vibration feedback Textured rubber grips Familiar button layout Analog control One-year limited warranty Product Description Still using a standard gamepad Then youre missing out on a whole extra dimension in gaming vibration feedback. Grab the Logitech Rumblepad 2 Vibration Feedback Gamepad and feel what youve been missing. It uses not one but two vibration feedback motors, weighted differently and spinning independently, to let you experience every turn, bump, dip, and crash. And it feels great in your hands with its familiar button layout and all the controls you need to dominate.

Review: Still Playing in 2018 -- Highest Recommendation Despite Lack of Xinput - I bought this controller probably in 2011, best I can recall, when I started playing Skyrim around it's launch and Sky UI wasn't a thing to fix how it played on PC. I quickly realized this controller was at the end of its run, as everything was already using xinput for the most part. I have never been able to use its rumble feature, as the only game I owned that actually supported it was Dragonball Xenoverse, which actually mapped according to its button names, onkynto turn around and reverse the mapping. This meant having to download additional software to spoof the controller as a xinput device, create a plugin .dll file, and then drop the file into the game files. For early Skyrim, since I had the physical CD, I had to reinstall to use the disc files instead of the Steam redemption product key, as otherwise I couldn't get to the right file to do the patch (fixed in later updates). In later years, with Steam's push to be more living room friendly, more controller support was integrated; but alas, this remained an excluded device due to only being direct input and not xinput. The patching continued. Some games stumped me utterly, like Dark Souls III, but I remained faithful to my simple device. Why? I don't have an xBox live account -- or, well, I DO have a usertag, but the day I have to log in to xBox to use a controller to play on my PC (or use any app, for that matter) will be the day I switch to Unix forever. Something about total net ID integration makes me uncomfortable (and prompts me to recommend Serial Experiments Lain to watch). Logitech's software is minimal and mostly optional, the hardware has worked flawlessly through thousands of hours of gameplay acting as a controller for everything from N64 emulation to the latest current-gen titles across the board on genres. I bought the Nvidia Shield controller at one point, only to switch back because of the Shield's terrible software and lack of compatibility -- couldn't use it on my desktop at all because I ran AMD graphics, caused a blue screen coming out of sleep mode on my laptop, and even though it was a Bluetooth device it could only pair with the Shield tablet. Went back to my Rumblepad! I've even used it with my friends' PS3s back in the day. Those controllers were expensive, but this was only, what, $25 back then? Never had an issue, though I didn't have *all* the features. It was perfect for multiplayer. The squared-off boxes around the joysticks was always a little awkward. Never had a problem with the D-pad, even playing retro platformers. I have large hands (as in, literally a size large for gloves and such) and some joint issues -- xBox joystick placement hurts the base of my thumb after a couple hours, and on the PS4 it's too slippery. I wind up sliding onto the home button constantly. This is almost exactly like the PS3 (though the action isn't as smooth, it's still responsive) and the little grip on the underside is just right. This is THE most comfortable controller I've ever owned. The only reasons I'm considering replacing it are for Bluetooth and Xinput support -- I'm just going to slide over to the 310 and 710 and decide if 100% response or cable-free is more important to me. Because of this, I've gone on to buy Logitech mice, keyboards, headsets, webcams, and speakers for myself and others. Not every product was as perfect as this one, but this one was enough to convince me to try Logitech first for all my peripherals ever since.
Review: Great Controller for PC and Mac - Great solid controller. And I mean solid. Good balance. PS gamers should feel right at home and it works with MacOS X as well (though the rumble feature not there much for MacOS X). Someone said the shoulder buttons are uncomfortable. Well different strokes for different folks as I don't have a problem with sweaty hands. The two analog sticks actually "feel" better than the PS controller so you can actually have better control in FPS and driving games. Yea you can actually play Halo and HalfLife 2 with it. (Wish Prey on the Mac supported it). Windows XP and MacOS X recognizes the controller when it's plugged it but I would still advise that you download the latest drivers for Windows from Logitech so you can set your profiles and rumble for games. I took away one star because of the lack of Control Pane for MacOS X. SIDE NOTE: As for NFS Most Wanted, the rumble feature IS there but limited. You get varying degrees of rumble depending on your driving surface - grass, tarmac, wood etc. There is no rumble on collisions but this is the fault of EA.

## Features

- Product Type - Gamepad
- Two analog sticks give you a performance edge with smooth 360-degree control

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B0002XJBG4 |
| Additional Features | Ergonomic, Rumble |
| Best Sellers Rank | #74,575 in Video Games ( See Top 100 in Video Games ) #768 in PC Gamepads & Standard Controllers |
| Brand | Logitech |
| Brand Name | Logitech |
| Button Quantity | 16 |
| Color | Blue |
| Compatible Devices | Windows |
| Connectivity Technology | USB |
| Controller Type | Gamepad |
| Customer Reviews | 3.9 out of 5 stars 189 Reviews |
| Global Trade Identification Number | 00097855023827 |
| Hardware Platform | PC |
| Item Dimensions | 8.74 x 8.74 x 3.27 inches |
| Item Weight | 0.75 Pounds |
| Manufacturer | Logitech G |
| Manufacturer Part Number | 963325-0403 |
| Model Name | Rumblepad 2 |
| Model Number | 963325-0403 |
| Package Quantity | 1 |
| Power Source | Wireless |
| UPC | 999998484469 097855023827 |

## Product Details

- **Brand:** Logitech
- **Compatible Devices:** Windows
- **Connectivity Technology:** USB
- **Controller Type:** Gamepad
- **Model Name:** Rumblepad 2

## Images

![Logitech G Rumblepad 2 Vibration Feedback Gamepad - Image 1](https://m.media-amazon.com/images/I/51j5pK13+BL.jpg)

## Questions & Answers

**Q: Is it for Windows 7**
A: Works for Windows 7 but definitely not Windows 10.  I have this very exact controller and doesn't get recognized on Windows 10

**Q: will this work with my mxq pro?**
A: Yes it will if your looking i have a couple

**Q: Is this compatible with Windows 10?**
A: Yea...  Just don't expect for it to work with most games. You're better off buying an old Xbox 360 controller w/ a cord

**Q: Will this work for windows 98?**
A: Should.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Still Playing in 2018 -- Highest Recommendation Despite Lack of Xinput
*by E***N on December 2, 2018*

I bought this controller probably in 2011, best I can recall, when I started playing Skyrim around it's launch and Sky UI wasn't a thing to fix how it played on PC. I quickly realized this controller was at the end of its run, as everything was already using xinput for the most part. I have never been able to use its rumble feature, as the only game I owned that actually supported it was Dragonball Xenoverse, which actually mapped according to its button names, onkynto turn around and reverse the mapping. This meant having to download additional software to spoof the controller as a xinput device, create a plugin .dll file, and then drop the file into the game files. For early Skyrim, since I had the physical CD, I had to reinstall to use the disc files instead of the Steam redemption product key, as otherwise I couldn't get to the right file to do the patch (fixed in later updates). In later years, with Steam's push to be more living room friendly, more controller support was integrated; but alas, this remained an excluded device due to only being direct input and not xinput. The patching continued. Some games stumped me utterly, like Dark Souls III, but I remained faithful to my simple device. Why? I don't have an xBox live account -- or, well, I DO have a usertag, but the day I have to log in to xBox to use a controller to play on my PC (or use any app, for that matter) will be the day I switch to Unix forever. Something about total net ID integration makes me uncomfortable (and prompts me to recommend Serial Experiments Lain to watch). Logitech's software is minimal and mostly optional, the hardware has worked flawlessly through thousands of hours of gameplay acting as a controller for everything from N64 emulation to the latest current-gen titles across the board on genres. I bought the Nvidia Shield controller at one point, only to switch back because of the Shield's terrible software and lack of compatibility -- couldn't use it on my desktop at all because I ran AMD graphics, caused a blue screen coming out of sleep mode on my laptop, and even though it was a Bluetooth device it could only pair with the Shield tablet. Went back to my Rumblepad! I've even used it with my friends' PS3s back in the day. Those controllers were expensive, but this was only, what, $25 back then? Never had an issue, though I didn't have *all* the features. It was perfect for multiplayer. The squared-off boxes around the joysticks was always a little awkward. Never had a problem with the D-pad, even playing retro platformers. I have large hands (as in, literally a size large for gloves and such) and some joint issues -- xBox joystick placement hurts the base of my thumb after a couple hours, and on the PS4 it's too slippery. I wind up sliding onto the home button constantly. This is almost exactly like the PS3 (though the action isn't as smooth, it's still responsive) and the little grip on the underside is just right. This is THE most comfortable controller I've ever owned. The only reasons I'm considering replacing it are for Bluetooth and Xinput support -- I'm just going to slide over to the 310 and 710 and decide if 100% response or cable-free is more important to me. Because of this, I've gone on to buy Logitech mice, keyboards, headsets, webcams, and speakers for myself and others. Not every product was as perfect as this one, but this one was enough to convince me to try Logitech first for all my peripherals ever since.

### ⭐⭐⭐⭐ Great Controller for PC and Mac
*by S***S on October 17, 2007*

Great solid controller. And I mean solid. Good balance. PS gamers should feel right at home and it works with MacOS X as well (though the rumble feature not there much for MacOS X). Someone said the shoulder buttons are uncomfortable. Well different strokes for different folks as I don't have a problem with sweaty hands. The two analog sticks actually "feel" better than the PS controller so you can actually have better control in FPS and driving games. Yea you can actually play Halo and HalfLife 2 with it. (Wish Prey on the Mac supported it). Windows XP and MacOS X recognizes the controller when it's plugged it but I would still advise that you download the latest drivers for Windows from Logitech so you can set your profiles and rumble for games. I took away one star because of the lack of Control Pane for MacOS X. SIDE NOTE: As for NFS Most Wanted, the rumble feature IS there but limited. You get varying degrees of rumble depending on your driving surface - grass, tarmac, wood etc. There is no rumble on collisions but this is the fault of EA.

### ⭐⭐⭐ Good controller but few games which support its features
*by E***R on July 22, 2010*

This a great controller. It feels right and has everything you'd want in a game controller but for one huge issue. That important issue is that most games which support (and would potentially work best with) the use of a game controller and the rumble ability do not work properly (if at all) with this game controller when it comes to creating rumble effects. So the most important aspect of this game pad is wasted and rarely if ever used with popular games which would best be played with a game controller on a PC. One major reason is that these games (many being XBox360 ports) use Microsoft's Xinput system to create rumble effects instead of the open HID standardize system for input devices. This basically means you'd be better off buying an XBOX 360 controller instead given that you'll end up having more console ported games which support rumble features with the Xbox 360 game controller itself. Also there are very few official profiles for games with this pad which is another negative point. I've found that while Logitech has a tendency to create well thought out and solidly built game controllers, joysticks, gaming keyboards, etc they do a horrible job at actually updating their gaming profiles for their products and software. Essentially you receive no official updates in regards to gaming profiles (My Ideazon Fang gamepad had better support for game profiles) with their products and the few available are for old and outdated games. So essentially you are stuck using their software to manually create profiles on your own and hoping that their hardware works with the game you want to play. For the most part the majority of (non-ported) PC games do work with most of their gaming hardware product line. Yet in regards to game controllers and playing XBOX 360 game ports you will find a huge gaping hole of games which do not work, work half-arsed or work incorrectly with this product. In retrospect this is not entirely Logitech's fault as they do adhere to industry standards but unfortunately Microsoft has a habit of making up their own proprietary standards which ends up locking out competitors such as Logitech. So as stated before if you want to play a "Games for Windows" product (aka Xbox 360 port) and need a game controller that will work 100% of the time with such a product then stick with a PC version of the Xbox 360 controller. For any other game which supports the open industry standards of the HID system then this is a good product but there are very few if any new products which do and would work best with this gaming controller (aka console to PC ports) instead of a mouse and keyboard or which feature rumble effects.

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*Product available on Desertcart Poland*
*Store origin: PL*
*Last updated: 2026-06-03*